2.  Create areas for mold and casting.

Now create an area for the mold by connecting the four keypoints.

  1. Main Menu:  Preprocessor
         -Modeling-Create
              -Areas-Arbitrary
                   Through KPs
  2. Pick keypoints 1 through 4 in sequential order.  You can see the lines form as you pick.

Picking locations

  1. OK to create area (in picking menu)

Results so far

  1. Toolbar:  SAVE_DB

To create the area for the casting, "carve out" the area from the first area.  This is done by creating a rectangle primitive (don't worry about the exact dimensions on the right side; it can be longer than it needs to be), overlapping the areas (Boolean operation), and then deleting the extraneous area left over.

  1. Main Menu:  Preprocessor
         -Modeling-Create
              -Areas-Rectangle
                   By Dimensions
  2. Enter 4 and 22 for X-coordinates 
  3. Enter 4 and 8 for Y-coordinates 
  4. OK 
  5. Utility Menu:  PlotCtrls
         Numbering
  6. Turn on keypoint numbers 
  7. Turn on area numbers 
  8. OK 
  9. Utility Menu:  Plot
         Areas

Results so far

  1. Main Menu:  Preprocessor
         -Modeling-Operate
              -Booleans-Overlap
                   Areas
  2. Pick All to choose both areas for overlapping 
  3. Main Menu:  Preprocessor
         -Modeling-Delete
              Area and Below
  4. Pick area 3

Picking location

  1. OK (in picking menu) to delete area 3

Results so far

  1. Toolbar:  SAVE_DB

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Create Rectangle by Dimensions
Plot Numbering Controls

 

Overlap Areas